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What is motion capture?
Motion capture is the process by which a device is used to record the movements of a subject.
In our case, we use optical cameras to track the movement of reflective markers placed on our
actors. Motion capture has been used in making video games, movies, music videos, and medical
and sports analysis.
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How does it work?
Motion capture works by tracking and calculating the location of every reflective marker
in the camera’s view at each frame. Once the set of 3D points is acquired, they are used
to determine joint rotations and bone lengths. At this stage, the motion can be applied to
any 3D character that is driven by a skeleton – such as Biped in Character Studio. After
capturing, it is also possible to retarget the data to a character that has different
proportions than the original actor.
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Why use motion capture?
Motion capture is used to achieve very accurate and realistic results in a short amount
of time. Countless hours of tedious hand animation can be saved with a few seconds of
capturing. For example, to create a running jump by hand may take an animator a few days
to create and tune. With motion capture, it could be shot and processed in less than 10
minutes. Plus the animation you end up with will look much better. So the question should
be, why not use motion capture?
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© 2003 iSeeSoft,
LLC All rights reserved.
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